O.object()

Constructs a object implementing the StoreObjectMutable interface.

function O.object([label, …])

Creates a mutable store object with no attributes. Any object refs passed in will be added to the label list of the object.

Example

Objects should have at least a type and a title. For example, to create a new book object:

var o = O.object();
o.appendType(T.Book);
o.appendTitle("Animal Farm");
o.appendTitle("Animal Farm: A Fairy Story", Q.Alternative);
o.append(authorObjectRef, A.Author);
o.save();